Overview
There are a couple ways to getting started on developing first project for Cocos2D-Mono:
Create a New Project
This guide will walk you through building a starter game with Cocos2D-Mono using Windows and Visual Studio 2022.
Adding Content
Now that you have your first game running you might want to add some new content to it to make it more exciting.
Migrating to 2.6.0
2.6.0 is the platform-line release: the engine moves to .NET 10 and MonoGame 3.8.5. The runtime API is unchanged — scenes, nodes, actions, and every public type behave exactly as they did on 2.5.12 — so the migration is your project file, not your code.
Best Practices
7 items
Migrating to 2.5.11
2.5.11 changes how Cocos2D-Mono is packaged, not how it's used. The runtime API and the
Migrating to 2.4.0
Migrating from 2.3.X should be straightforward for most platforms.