📄️ Getting Involved
Cocos2d-Mono is currently structured with the following branches:
📄️ Quick Guidelines
Here are a few simple rules and suggestions to remember when contributing to Cocos2D-Mono.
📄️ Decompiler Tools
We prohibit the use of tools like dotPeek, ILSpy, JustDecompiler, or .NET Reflector which convert compiled assemblies into readable code.
📄️ Coding Guidelines
Introduction
📄️ Licensing
The Cocos2d-Mono project is licensed under the GNU AGPL-3.0 License, with a commercial license available for use in closed-source or proprietary applications. See the LICENSE file for the full terms, including how to obtain a commercial license. Third-party libraries used by Cocos2d-Mono are under their own licenses. Please refer to those libraries for details on the license they use.