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· One min read
Brandon

Cocos2D-Mono 2.4.5 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

- Maintain CCSprite scale when changing SpriteFrame
- Fix BitmapFont not loading in Android Tests
- CCNodeRGBA is officially gone! Use CCNode instead
- Implement IsSwallowTouches for CCTapNode
- Removed CCActionState from certain CCActions and aligned them with existing CCActions

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.4...2.4.5

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!

· One min read
Brandon

Cocos2D-Mono 2.4.4 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

- New Test TapTouchTest for CCTapNode
- Fixes for CCTapNode
- Support for initializing CCEaseActions with CCFiniteAction
- Support for initializing CCScale9Sprite with CCSpriteFrame
- Add new constructor for CCTexture2D to support data byte array
- Add TextureFilename property for CCSpriteFrame

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.3...2.4.4

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!

· 2 min read
Brandon

Cocos2D-Mono 2.4.3 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

- Support for AddedToScene for CCLayer
- New CCTapNode for supporting TouchOneByOne TouchMode
- Support Dispose function for CCNode, CCSprite, CCLayer
- New CCActionState
- Support Math Operators for CCColor4B
- Support for initializing CCScale9Sprite from existing CCSprite
- Added ContentSize getter for CCSpriteFrame
- Note: OriginalSize will be deprecated in a future release
- Added TextureRectInPixels and SpriteFrame Properties for CCSprite
- Added IsSpriteFrameDisplayed function for CCSprite
- Note: IsFrameDisplayed will be deprecated in a future release
- New IsNear function for CCPoint
- Added LengthSquared and DistanceSquared functions for CCPoint
- Note: DistanceSQ, LengthSQ and LengthSquare will be deprecated in a future release
- New CCActions: CCColorBlendAnimation, CCMoveFrom, CCRotateAnimation, CCSwapAction, CCTargetedAction, CCTimerAction
- Support for UnscheduleAll for CCNode
- Added SystemFont and SystemFontSize property for CCLabel
- Note: FontName and FontSize will be deprecated in a future release
- Added ScaledContentSize and BoundingBoxTransformedToWorld properties for CCNode
- Migrated CCNodeRGBA into CCNode
- Note: CCNodeRGBA will be deprecated in a future release
- Added Lerp and Clamp functions to CCMathHelper
- New Pi properties for CCMathHelper

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.2...2.4.3

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!

· One min read
Brandon

Cocos2D-Mono 2.4.2 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

- Lowered minimum support for Android to API 21
- Lowered minimum support for iOS 11
- Improved support for narrow screen devices
- Fix for ViewPort positioning in Portrait Mode
- Improved development guides
- Create a New Project
- Add Content
- Fixes and improvements for Project Templates & Samples

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.1...2.4.2

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!

· One min read
Brandon

Cocos2D-Mono 2.4.1 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

* Add Support to Align Menu Items Left or Right Vertically
* Fix support for initializing CCSprite with CCTexture2D
* Support Change Text using Property for CCMenuItemFont
* Add support for passing in fontname and fontsize for CCMenuItemFont

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.0...2.4.1

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!

· One min read
Brandon

Docusaurus Plushie

Cocos2D-Mono 2.4.0 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

  • Support for MonoGame 3.8.1
  • Migration to .NET 6
  • Support for iOS development on Apple Silicon
  • CCMenuImage improvements
  • Bumps to dependencies
  • General fixes and improvements
  • Pipeline Improvements
  • Updated documentation

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.3.12...2.4.0

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some major changes and improvements to the library, most importantly, support for developing on Apple Silicon and ARM based devices!

This update also targets .NET 6 which opens up better multiplatform support.

Check it out & stay tuned for more to come!