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Cocos2D-Mono 2.4.3 is now out!

· 2 min read
Brandon

Cocos2D-Mono 2.4.3 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

  • Support for AddedToScene for CCLayer
  • New CCTapNode for supporting TouchOneByOne TouchMode
  • Support Dispose function for CCNode, CCSprite, CCLayer
  • New CCActionState
  • Support Math Operators for CCColor4B
  • Support for initializing CCScale9Sprite from existing CCSprite
  • Added ContentSize getter for CCSpriteFrame
    • Note: OriginalSize will be deprecated in a future release
  • Added TextureRectInPixels and SpriteFrame Properties for CCSprite
  • Added IsSpriteFrameDisplayed function for CCSprite
    • Note: IsFrameDisplayed will be deprecated in a future release
  • New IsNear function for CCPoint
  • Added LengthSquared and DistanceSquared functions for CCPoint
    • Note: DistanceSQ, LengthSQ and LengthSquare will be deprecated in a future release
  • New CCActions: CCColorBlendAnimation, CCMoveFrom, CCRotateAnimation, CCSwapAction, CCTargetedAction, CCTimerAction
  • Support for UnscheduleAll for CCNode
  • Added SystemFont and SystemFontSize property for CCLabel
    • Note: FontName and FontSize will be deprecated in a future release
  • Added ScaledContentSize and BoundingBoxTransformedToWorld properties for CCNode
  • Migrated CCNodeRGBA into CCNode
    • Note: CCNodeRGBA will be deprecated in a future release
  • Added Lerp and Clamp functions to CCMathHelper
  • New Pi properties for CCMathHelper

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.2...2.4.3

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!