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Cocos2D-Mono 2.4.3 is now out!

· 2 min read
Brandon

Cocos2D-Mono 2.4.3 is out now! Go check out the release notes to see what's change...or just read below.

What's Changed

- Support for AddedToScene for CCLayer
- New CCTapNode for supporting TouchOneByOne TouchMode
- Support Dispose function for CCNode, CCSprite, CCLayer
- New CCActionState
- Support Math Operators for CCColor4B
- Support for initializing CCScale9Sprite from existing CCSprite
- Added ContentSize getter for CCSpriteFrame
- Note: OriginalSize will be deprecated in a future release
- Added TextureRectInPixels and SpriteFrame Properties for CCSprite
- Added IsSpriteFrameDisplayed function for CCSprite
- Note: IsFrameDisplayed will be deprecated in a future release
- New IsNear function for CCPoint
- Added LengthSquared and DistanceSquared functions for CCPoint
- Note: DistanceSQ, LengthSQ and LengthSquare will be deprecated in a future release
- New CCActions: CCColorBlendAnimation, CCMoveFrom, CCRotateAnimation, CCSwapAction, CCTargetedAction, CCTimerAction
- Support for UnscheduleAll for CCNode
- Added SystemFont and SystemFontSize property for CCLabel
- Note: FontName and FontSize will be deprecated in a future release
- Added ScaledContentSize and BoundingBoxTransformedToWorld properties for CCNode
- Migrated CCNodeRGBA into CCNode
- Note: CCNodeRGBA will be deprecated in a future release
- Added Lerp and Clamp functions to CCMathHelper
- New Pi properties for CCMathHelper

Full Changelog: https://github.com/brandmooffin/cocos2d-mono/compare/2.4.2...2.4.3

NuGet Packages:

Cocos2D-Mono.Android Cocos2D-Mono.DesktopGL Cocos2D-Mono.iOS Cocos2D-Mono.Uwp Cocos2D-Mono.Windows

Visual Studio Project Template Extension

This release sees some great improvements to the library!

Check it out & stay tuned for more to come!